Bigham's team at Brøderbund settled on a cops-and-robbers theme. Netflix's animated series, Carmen Sandiego, just released its second season.īack in 1983, programmer Dane Bigham began working on a project that would eventually become the hugely popular computer game Where in the World Is Carmen Sandiego? There was no Carmen, no educational component, and no world traveling, but he was already messing around with the concepts of a graphics-based game aimed at kids.